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Fallout New Vegas quests: “To the sky! Walkthrough of Fallout: New Vegas - Dead Money Task #7: “Return to the shore, stand next to the winch and use the activator given to you”

Description:

This mod adds many weather effects to Mojave. Weather effects include sandstorms, rain, downpours, radiation and toxic storms, thunderstorms (with or without rain), and snow. Sunrises and sunsets are now more varied, and nights are darker.

This weather mod provides you with a large number of special weather themes that can be activated either standalone or within the main climate. Some of the settings have special effects such as fire, poison, ice storm, snow, etc.

The mod adds over 320 types of cloud and weather options to the game.
After connecting the plugin, a new item will appear in the Pip-Boy “Clothing” section - a thermohygrograph. The types of weather effects are controlled through it.

Features of version 1.4.2:

    Fixed cloud seams

    Fixed "Western Sky" weather

    Fixed height values ​​in thermohygrograph DLC spaces

    Increased cloud diversity

    Fixed a lot of bugs in the DLC plugin

    Fixed double rain bug

    Includes high quality storm textures from Hectrol

Installation:

    Copy the contents of the archive to the "Data" folder of the game directory Fallout New Vegas, and then activate the files "NevadaSkies.esm" and "NevadaSkies - Basic Edition.esp" through Fomm or Fallout Launcher.

    In the "Optional" folder there is additional file"NevadaSkies - Ultimate DLC Edition.esp" for the Ultimate Edition. When you select it, "NevadaSkies - Basic Edition.esp" is disabled.
    Connect it only if you have all the DLC installed!

    The compatibility file "NevadaSkies - URLIFIED Interiors.esp" has been added to the "Optional" folder.

    Two folders have been added to the "Optional" folder: "Brighter Nights" and "Darker Nights". Accordingly, "Lighter Nights" and "Darker Nights".

    The "Colorful Stars" folder has been added to the "Optional" folder with a night sky texture with colored stars.

    The "Blueberry Nights" folder has been added to the "Optional" folder. When connecting additional plugin from it, the nights in Nevada become lighter and bluer.

    A "Winter Edition" folder has been added to the "Optional" folder - play with ice storms, winter cold and snow!

    The "Western Edition" folder has been added to the "Optional" folder - play with effects closer to the original game.

After installing the add-on, this quest will be activated in automatic mode. You don’t have to work hard, just wait until the pip-boy receives a message that you need to move to the casino, which is called Sierra Madre. You need to go south from the Forlone Hope camp until you come across an abandoned BS bunker. I’ll immediately warn you that if you do not complete all the quests of the Fallout add-on: New Vegas- Dead Money, then you will not be able to return to the desert, which is located in the Mojave. Once in the bunker, head to the radio, which is located in the center of the room. You will now fall to the floor and a welcome video will start. After watching, Sergeant Major Elijah will approach you and tell you that you are now wearing a special collar that can tear you into small pieces if you disobey orders. After you talk to the foreman, three quests are automatically activated, which you can complete in any order. And we will begin to consider in this order:

Find collar 8: Great Dane

You will receive this quest from Elijah, for successful completion you will be awarded 560 experience points and getting Dog as your partner. As soon as the conversation with Elijah ends, the task will automatically activate. Start your walkthrough of Fallout: New Vegas - Dead Money by moving to the police department. After you make your way inside the building, you will hear the collar you are wearing begin to squeak terribly. This means that the detonation mode has been activated. In order to stay alive, go to the four radios and disable them. Watch the screen carefully and follow the instructions. Then get out of this room and find the steps along which you can go down to the room located below, called the Basement of the Villa Police Station. Once in it, the explosive timer on the collar is activated again. Quickly move forward and go through all the doors. It is worth noting that when you pass through the room in which the terminal is located, find a small staircase there and climb it to the boxes in which you can pick up two magazines and a detoxin.

As soon as you find yourself in the last room, you will see a radio receiver, run up to it and turn it off so that there is no interference with the collar. You can also find the entry “Dog’s Command Feed” here. Take it and go up the steps. Thus, you will find yourself near the cage in which the super mutant sits. Approach it and play the found audio recording using the Pip-Boy. Immediately after the recording ends, the super mutant will begin to communicate with you. After the conversation, release him from the cage using the “hacking 35” combination. As soon as the prisoner is released, the quest will be considered successfully completed and you will receive the promised reward.

Find Collar 14: Dean Domino

This quest will also be given by Elijah, for which you can get 560 experience points and get Dean Domino as your partner. Start the quest in Fallout: New Vegas - Dead Money by following the marker until you find yourself near the door with the sign "Residential Quarter". Go through it and start searching for Dean Domino. Open the map and follow the indicated route. It is worth noting that the red dot indicates a cache containing a suitcase with various combat attributes. Highlighted in purple is a passage that can be made above the ground, namely, along a canopy made of boards, which is stretched from above. Be extremely careful, because there will be a lot of traps and enemy attacks on your way. Once you are at the end of the yellow line, climb to the third floor. In the further passage of Fallout: New Vegas - Dead Money, you will see a ghoul in glasses sitting in a chair in the room. Go up to him and sit next to him.

After talking with him, be sure to persuade him to go to the fountain with you. It is worth noting that if you want this ghoul to stay alive and take part in all the following quests, then you should not use any skills during the conversation, including Barthe, Speech and Explosives. Only this way there will be no need to eliminate him in one of the following quests. After you successfully reach the fountain, the task will count and you will receive the promised reward.

Find collar 12: Christine

This task will also be received from Elijah's father; for completing it you can receive 660 experience points and Christina as a partner. Immediately head to the Medical District, which is located near the fountain. Open the map and follow the route indicated on it. In the further passage of Fallout: New Vegas - Dead Money you will need to deactivate the explosive timer on the collar, so go to the intercoms of blue color, which are hanging on the wall, and shoot them. Then you can move to the hospital, along the way taking with you another suitcase with useful things, which can be found near the entrance to the hospital on the left side. Take everything you can from him, and don’t disdain the Assassin’s attire. Then you can go up to the second floor and go through the hologram. It is worth noting that this must be done carefully, since when you approach it, it will start firing at you, but you yourself will not destroy it. Therefore, quickly move to the blue emitter located in the middle of the corridor and deactivate it. Then move to the room opposite the emitter. There you need to find the key and pick it up from the table. Then go down to the basement, which can be opened using the found key. Then go to the terminal and find the Disengage Main Power button on it, and then hold it down. After this is done, go to the stairs and climb it.

Thus, you will find yourself in a corridor that you need to follow until you find yourself near the last room in which you can find an autodoc. Go to it and open it. In front of you will be an exhausted girl who has lost her speech. But you will still manage to get her to talk. After communication, you can move with her to the fountain. At this point, the passage of this quest in Fallout: New Vegas - Dead Money is considered complete. After you receive a monetary and human reward, you can head to the autodoc, where you can improve your health. It's worth noting that you will now receive the Assemble Your Crew achievement for assembling all your teammates.

Lights in the sky

This quest will be given by Elijah and will reward you with 800 experience points. Approach the fountain and chat with the foreman. After the end of the conversation, the next three quests will be activated automatically. You need to go through them one by one. Since "Lights in the Sky" will be first on the list, start there. Go to the fountain and talk to Dog, and take him with you. Move to the southern part of the Salida del Sol location, the path to which can be found by opening the map. Once there, go into the room in which there are five switches (by the way, it can also be found on the map). Don’t rush to close the map with the route, because it also shows a cache containing a suitcase with useful things. To get to it, you need to go down. Once in a room full of switches, you will meet Dog. Approach him and chat. Your goal is to persuade him to stay here. But certain difficulties will arise because your partner will refuse this. Take out the audio recording and play it on your Pip-Boy. The following options for the development of events in the passage of Fallout: New Vegas - Dead Money are then possible:

1) If your character's intelligence is at a level higher than 7, then simply select the appropriate branch in the dialogue. After this, completing this task will be considered completed.

2) If the level of intelligence has not reached “7”, then you will need to approach Dog and talk to him. During the conversation, he will ask you to bring the bodies of the Ghost People. Now you will see three markers, but only two of them are needed. Therefore, head towards any two of them and finish off the two enemies that block the road. Then pick up their corpses and deliver them to Dog. After this, the quest will be considered completed, and you will replenish your balance with another 800 experience points.

Play the orchestra

You will receive this task again from Elijah, for completing it you will be rewarded with 800 experience points. Now you will need to escort Dean Domino to the southern part of the Puesta del Sol location. Start completing this quest in Fallout: New Vegas - Dead Money by going to the fountain and there taking Dean as your partner by selecting the appropriate branch in the dialogue. Then take out the map and follow the given route. Once you find yourself in the northern part of Puesta del Sol, you need to go to the southern one, using the map back.

When you find yourself near the stairs, climb up them. Now you can do one of the following:

At the very beginning, persuade Dean to stay. For persuasion to be convincing, you need to use branches in the dialogue in the following order: 1-4-1-1-1 or 1-4-2-2-2.

Or convince him to stay, but with the choice of other branches in the dialogue, for example, 1-1-1-2-3-2. After the selected actions, Domino will ask you to activate the holograms, thus turning on its protective field. You can activate the holograms by approaching the terminal. The first one you will find behind Dean. Go through the door and you will see steps leading down. Having gone down, you will find yourself in a room in which there is a table with a terminal. Approach and activate the spotlight. Continue through Fallout: New Vegas - Dead Money and move around in search of the second terminal. To do this, you must first go to the Ruined Cafe, which can be found by activating the map. In it, go up to the second floor and go into the room, the door to which will be open. Then find the green door and get out. Be careful because you might fall off.

After you make your way through the hole made in the wall located on the left side. You will find yourself in a room with another terminal. Approach him and activate the spotlight. Then find Dino Domino and talk to him, giving priority to the first line of dialogue. Then you can ask him to stay again. It is worth noting that if you have Repair at level 30, Barter at level 20, and Speech reaches 80, then feel free to choose the penultimate speech. The end result from all answers will be the same, but I advise you to choose 1,2 or 3, because this is the only way you can add experience to yourself.

Mixed signals

You will receive this task again from Elijah and 700 experience points in addition for successful completion. Start the quest in Fallout: New Vegas - Dead Money by finding Christina, who is waiting for you near the fountain. Approaching her, select the desired answer in the dialogue. Then take out the map and head to the northern part of the Puesta del Sol location. You've been there before with Domino. As soon as you get close to the Switching Station in this territory, the following scenarios are possible:

1) If the repair level is at level 60, then find the switch hanging on the wall and click on this option: “Jury-rig the circuit breaker”.

2) If there is no such repair indicator, first find three fuses. Open the map and determine their location using the markers. Once you have all the fuses in your hands, you should select the following option: "Fix the circuit breaker using parts". After this, everything will be considered repaired and the doors will automatically open.

Go through the doors and look carefully around. You should see an arrow on the wall, following which you can go to the intercom. It is with its help that the collar on your neck beeps. Continue this quest in Fallout game: New Vegas - Dead Money and find the intercom, and then shoot it. Then go to the steps and go down them. Along the way you will see another intercom, which also needs to be disabled. Then you can open the door and turn to the right. Approach the stairs and you will see a toxic cloud. Go through it and look for an arrow there white. Start walking in the direction she points. I just advise you to watch your step carefully, because along the way you can fall into four bear traps.

After walking a little, you will see steps leading up. Climb it and go to the turn leading to the left. I don’t recommend turning left, because your companion will be blown up. You can generally leave it near the entrance to the room, and move into the room yourself and pick up the loot. Then head to the door with the "Utility" sign on it. Go inside and open another door. There you will see cabinets, near which you can pick up an automatic rifle. Don't forget to check the contents of all the cabinets, what if you find something interesting there? It is worth noting that in the cabinet that has a complex lock, you will be able to pick up the code from the terminal.

After the code is in your hands, go to the computer hanging on the wall and activate the ventilation. This way you will get rid of the toxic cloud. You can continue the passage of Fallout: New Vegas - Dead Money and go down to look for useful things in the rooms. It is worth noting that in the very last room in the house you can find a book about the order of battle of the Chinese special forces. Then you can navigate to the terminal called Remote Maintenance. Christina is waiting next to him, with whom you definitely need to talk. It is worth noting that you can apply any conversation options. Simply activate the terminal and select Transfer Control To This Station. Then go up to your accomplice and chat with her. After this, the quest will be read and the reward will be received.

During the quest “Into the Sky!” in the game Fallout New Vegas, the main character must help a faction of bombers raise a sunken B-29 bomber from the bottom of the lake, thereby fulfilling their main dream.

For convenience, use summary :

Completing the quest “Into the Sky!” (Fallout New Vegas)

As mentioned above, the quest “Into the Sky!” is a mandatory story quest and at the same time is a common quest for all storylines, that is, no matter who you help, you will still have to complete this quest. The main objective of the quest “Into the Sky!” - this is to establish good relations with the bomber faction, and ideally to enlist their support in the upcoming conflict between the NKR, the Legion, Mr. House and Yes-Man. To do this, you will have to complete several quests for the bombers, the main one of which will be the quest “Into the Sky!”

Task #1: “Lend a helping hand to the bombers”

The quest can be obtained from the leader of the bombers, Pearl, but before starting the main task, the main character will have to complete several additional tasks in order to gain reputation with the bombers. Pearl herself will tell you who you can help for this. In order to begin raising the bomber, you need to help these bombers:

  • Adept - this character needs help repairing solar panels at a nearby power plant (quest “Boogie Woogie”);
  • Raquel - this character needs help in clearing several rooms from the ants that have bred there (the quest “Bad Ants”). In addition, Raquel will need a few more charges for the grenade launcher (quest “A few missiles are missing”);
  • Jack - this character needs help in solving his heart matters (quest “Young Hearts”). In addition, you can bring Jack some scrap metal (quest “Fuse Iron”);
  • Lynsey - this child needs to bring a lost teddy bear (quest “Bear's Joys”);
  • Argill - this character needs help in treating his patients (quest “Medical Pranks”).

After completing one or more quests for these characters, the main character will be told that he can return to Pearl to receive the next task.

Task #2: “Return to Pearl”

Let's return to the old lady.

After you return to Pearl, she will praise you for helping the bombers and invite you to go to the Adept so that he can tell you about the deepest dream of any bomber.

Task #3: “Talk with the Adept about plans to raise the B-29 bomber”

We go to the Adept and talk to him. During the conversation, you learn that at the bottom of Lake Mead rests a B-29 military bomber and all bombers dream of the day when this plane will be lifted from the bottom of the lake. The fact is that the local museum has another B-29, although it’s not entirely serviceable, but if the bombers have 2 non-working cars, they can try to make 1 working one out of them.

The Adept even has a plan for how to lift a plane from the bottom of the lake, you just need to attach pontoons to it, and then, while on the shore of the lake, remotely activate them, the pontoons will fill with air and the plane will float up. All this needs to be done by the main character.

This is interesting: if in a conversation with an Adept, you hint to him that swimming without equipment is not very safe, then he will give you additional task“Take the breathing apparatus from Jack.”

Task #4 (Optional): “Ask Jack to give you a breathing apparatus”

Once upon a time, Jack tried to make a device with which you can breathe under water, but he did not have time to finish it. You can either tell Jack how to complete the breathing apparatus (for this the science level must be at least 45 points), or bring him some spare parts that he lacks to complete the breathing apparatus.

Task #5 (Optional): “Bring Jack a pressure cooker so he can finish his breathing apparatus.”

To complete the breathing apparatus, Jack requires several parts from a pressure cooker, the nearest pressure cooker can be found at Captain Dean's Boat Rental.

Task #6: “Attach pontoons to the sunken B-29”

Now that you have a breathing apparatus, you need to get to Lake Mead, find the crash site of the B-29 bomber at its bottom and begin this task. To lift the plane, the Adept gave you 2 pontoons, which must be attached under the wings of the plane. The installation locations of the pontoons are indicated by transparent outlines of the pontoons, and when you swim closer to them and point your course at this location, you will see the possibility of installing this device.

Having installed both pontoons, we float up and get ashore

Task #7: “Return to the shore, stand next to the winch and use the activator given to you”

We get out to the pier, find a winch there and stand next to it. The system will notify you that the activator that the Adept gave you begins to beep, which means it’s time to use it. Therefore, we go to the inventory, select the “Weapons” tab and look for “Adept Activator”. After that you need to use it.



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